Initial Release (25.01.2008)

Update (16.02.2008)
- Updated to revision 12149.
- Properly restore stack pointer, OpenTTD can now exit without an error.
- Mouse pointer upper movement speed cap has been increased a little.
- Controls has been changed: middle soft key is now left mouse button. 1 and 3
  keys are now left mouse button. 7 and 9 keys are now right mouse button. The
  rest of keys remain the same.
- All available languages have been added to the sisx file.

Generating new map still causes crashes most of the time, so for now loading
map prepared on the PC is highly recommended.

Update (19.02.2008)
- Updated to revision 12187.
- Generating new map no longer causes crashes.
- Removed SDL keys mapping to OpenTTD keys. This removes some conflicts that
  were present earlier. Space bar (close annoying windows) is mapped to clear
  (C) key.

Update (26.02.2008)
- Updated to revision 12272.
- "Accept call" button will no longer enable virtual SDL mouse.
- Always use native screen resolution ("-r ...x..." is no longer needed).
- Volume up/down keys act as zoom out/in.
- Icon added.

Update (02.03.2008)
- Updated to revision 12322.
- 5 key moves mouse pointer to the centre of the screen. This is useful if
  mouse gets off screen and cannot be found.
- 7 and 9 keys changed from right mouse button to enabling arrow keys. Map can
  be now scrolled even if mouse is over some window. Right soft key remains
  with old behavior.
- Enabled 32 bit PNG graphics support. Only tar files are supported.
- Freetype (TTF) support is enabled. If you want to use it, you must put font
  file name (not font's name) in the openttd.cfg and the font file should be in
  e:\openttd\ directory.
- Enabled music support using timidity. Music files (*.gm) should be placed in
  e:\openttd\gm\ directory and timidity.cfg configuration file should be placed
  in e:\openttd\ directory. Sound patches should be placed in directory
  specified in timidity.cfg.

Update (04.03.2008)
- Updated to revision 12338 (0.6.0 beta 5).
- Fix (huge) memory leaks on song change in libtimidity music driver.
- Simulation is now paused when OpenTTD is in background.

Update (06.04.2008)
- Updated to revision 12583 (includes on screen keyboard).
- Disabled MD5 check of required game files. Startup time is faster now.
- Splash image is shown on game startup.
- SDL has been updated.

Update (27.04.2008)
- Updated to revision 12911.
- Nicer looking file system paths ("e:/openttd/save" instead of
  "e:\openttd\/save/").
- Enabled network support as the problems (crash and blocking) were resolved.

Update (16.05.2008)
- Updated to revision 13119.
- Executable compression has been enabled, resulting in smaller disk space
  requirements.
- Startup splash should appear faster.
- ZZZ cursor is shown when user selects some of the long, blocking operations
  (like loading a game).
- SVN revision number is now extracted from git log and shown during
  installation and in-game.
- Automatic generation of language file list has been implemented, which should
  resolve problems with obsolete/missing languages.
- Stack size has been reduced, which frees almost 3MB of memory.
- Startup progress bar has been added.

Update (28.07.2008)
- Updated to rev 13859.
- Hash (#) key enables/disables transparency.
- Clear (C) key mapping changed from space to delete, so now it will close all
  windows.
- Map can be scrolled using 2468 keys.
- Freetype updated to 2.3.7.
- Using C++ standard library from Open C++ instead of Marco++'s STLport.
- SDL is now statically linked.
- Game will now properly handle red key event instead of hanging up (SDL fix).
- Palette animation now works in 8bpp mode (SDL fix).
- Orientation change events (RotateMe, accelerometer) are now properly handled
  (SDL fix).
- Changing resolution using built-in dialog now works, by changing phone's
  orientation (SDL fix).

Update (29.11.2008)
- Updated to rev 14642.
- Significant underlying SDL cleanup.
- Remove the performance hit when audio is enabled (SDL fix).
- Initial parameters dialog has been removed (SDL change).
- Cracks and pops during audio playback have been removed (SDL fix).
  Before/after samples and visual analysis available at
  http://zgredowo.blogspot.com/2008/11/major-sound-handling-improvements-in.html.
- Disable audio device when OpenTTD is in background (SDL fix).
- Disable audio device when the silent profile is enabled (SDL fix).
- Significantly decrease power usage when OpenTTD is in background (SDL fix).
  More on that at http://zgredowo.blogspot.com/2008/10/openttd-battery-usage.html.

Update (20.03.2009)
- Updated to rev 15770.
- Enabled network support. Content download works. Multiplayer is not supported.
- Simplified graphics handling (SDL fix).
- Added support for scaled down high resolution modes (SDL fix).
- Added support for S60v5.
